This should be an off-broadway show.
As observant Jews praying 3 times a day, many of us need a prayer book on the go. Kudos to Barry for pulling together the iPhone Suddur (prayerbook).
Just stumbled across this list, but it's fairly comprehensive and very well done. Great resource for nubies.
Image via Wikipedia
We in the world of emerging media and technologies see the world as an opportunity.
We look for problems, holes we can fill. Anything less than absolute connectivity, easy and intuitive access to everything, is a problem.
Anything less than always on, always maximal, is a disability.
Disabilities are viewed as just that, disabilities. However, not every challenge is a problem. Not everything less than "maximal" is a disability. Many challenges define who we are, define how we live, define where we're going and why we're here.
Being less than perfect, that's what makes us human. Striving for more, that's what gets us up in the morning. But in the pursuit of greatness, we often lose sight of the value of a flaw, of a glitch, of an imperfection.
Every once in a while, wouldn't it be nice to jump of that treadmill and just be who you are? Appreciate your challenges as part of yourself, and recognize the beauty in living life with challenges?
Yup. It's official. Some people still think that bec of the internet, we will no longer enjoy slumping on the couch and letting our TVs do the talking. Ladies and gentleman, the future is in WebTV... yeah.
The title says it all.
Once again, why isn't there a Wiki where companies new to social media participation can add themselves to the list?
It's official. We've gone mainstream. The lines are further blurred. And getting blurrier. Now where do we define our personal boarders as spaces where we don't corporate facilitation and participation?
The downsides of social media and social networking. An issue that needs to be addressed, but it's not good for business, so let's just sweep it under the rug, right? Check out this post! Mack, thanks, I love it!
Image via Wikipedia
They are resolving issues.
Sure, they may be more that they could be doing, there is always room for growth and optimization.
But perhaps the most notable component of this effort (of late) is the amazing New York Times writeup on the Comcast Cares initiative. This mainstream recognition of Comcast efforts has driven massive spikes in buzz across the interwebs. Comcast is on fire.
But what are they doing with this spike in conversation? How are they fueling and enabling brand advocacy?
Consider the conversation captured (on Twitter) below:
It's one thing to build a social customer service capability. It's another to internalize digital social media across an organization.
Comcast Cares is a great program. Here's to hoping that Comcast integrates this dynamic across the rest of their organization.
Hilarious video! This is what happens when fonts go to war!
Design by committee doesn't work. Because commmittees often add direction while losing focus on the end goal - a simple product communication.
While the dyamic in the video below blames design flaws on client misdirection, it rings true on an agency side as well. One way or the other, information has to be conveyed in a user centric dynamic. Set a goal and stick to it. Clutter never works.
Video below/after the jump.
Does a day go by when Andy doesn't share an absolute gem? Don't run when people ask for "viral". Encourage enthusiasm, build your strategy, and make it work. Here are some great guiding principles.
Congrats to everyone involved. This industry is only getting bigger, and the bigger guns are ready to play.
There is nothing like playing the piano. There is a very real tactile resonance as the hammers thump and the music resonates across your body. The depth, weight, texture and feel of the keys on your fingers as the notes reverberate up your wrists is nothing less than magical. Even the highest-end electronic keyboards cannot duplicate this experience. There's nothing like real thing.
A video game cannot replicate this experience.
True musicians may find Rock Band entertaining, a fun test of your timing and coordination. But any real musician will tell you that it is little more than a glorified timing game. Rock Band is not music. But it is close enough to the real thing to deliver an "authentic" experience to the unexperienced.
Wii Music further removes the realism from the experience. While Guitar Hero at least allows players to believe they are holding a guitar, Wii Music requires that users pretend to be holding an instrument. While Rock Band allows user to strum and feel the flick and feedback of the "strings", Wii Music allows you do play air guitar like never before.
To quote a friend from college - everyone feels cool holding an electric guitar. One foot foward, one hand sliding down the long neck, even while strumming nonsensically with an overbearing amount of overdrive distortion - you just feel like a Rock Star.
Air guitar isn't fun after two or three minutes.
So where's the appeal in Wii Music?
Are these two scenarios remarkably similar, or am I crazy?